Collaborate with Product Managers, Developers, and Designers (UI/UX and Visual) in simplifying complex products.
Serve as the Behavioral Scientist in the Design team by getting involved in research and focusing on better customer experience or interaction with our products, including through visual perception, motion, and audio.
Construct compelling artifacts by developing experience strategies, frameworks, prototypes, conceptual diagrams, task flows storyboards, and others to outline present conditions and propose solutions, in order to gain strategic alignment and foster creativity within and across the organisation.
Experiment with cutting-edge user experience design, while remaining within the realm of technological feasibility.
Have at least 5 years of experience as Interaction or UI/UX Designer.
Have a strong digital portfolio of visually engaging and interactive experiences or products.
Possess a firm knowledge of human-centered design and human-computer interaction principles.
Capable of prototyping and presenting ideas or solutions to relevant stakeholders.
Proficient in Framer X, Protopie, Proto, Flinto, Origami, or similar interactive prototyping softwares.
Experienced in 2D or 3D motion graphics softwares, such as After Effects and Cinema 4D, is a plus.
Experience in developing platform/ technology product.
Drive product vision and prioritize roadmap for a tribe based on market opportunity and shape the future.
Markets the organization's products or services using point of sale materials- promotional activities- and media- within agreed budgets- in order to maximizeâ¦
Assisting in the development of retail sales and marketing assets and collateral including; in store physical and electronic displays, brochurewares, socialâ¦